Comics Reviews: Justice League America 43, Justice League Europe 19

Justice League America 43 coverJustice League America #43 – “If You Play Your Cards Right” – Keith Giffen, J.M. DeMatteis/Adam Hughes/Jose Marzan Jr.

This one starts with Sonar pulling off a bank job only to be confronted by the Justice League when he gets outside (including their two newest members, Orion and Lightray). Sonar can’t believe the JLI would show up for a bank robbery, but he uses his sonic gun to keep some of them off balance (which causes Fire to accidentally incinerate the money Sonar stole). Sonar gives them a full power blast, which doesn’t do much to the Leaguers but does blow out every window on the block. While the JLI are dealing withsupervillain club the glass, Sonar sneaks off and runs into Wally Tortolini, the sleazy tabloid reporter who tried to dig up dirt on the League. Wally hasn’t been doing too well since his Justice League expose was spiked, but he decided to stick close to the team hoping for a scandal. He helps Sonar escape and takes him to a friendly doctor. At the Embassy, Blue Beetle thinks it’s hilarious that his teammates lost a fight to Sonar … at least until Orion threatens to chew him up and spit him out. Wally decides he wants to write a story about villains instead of heroes, so Sonar takes him to a supervillain bar. Wally gets into a poker game with some poker showdownvillains and wagers his notebook, which he claims has all the JLI’s secrets. The various villains bet their weapons and accessories and Wally wins, walking away with Brainstorm’s helmet, Sonar’s gun, Black Mass’s armbands, Cavalier’s sword, Blackrock’s power stone, and Crowbar’s … uh, crowbar. Wally doesn’t notice a nondescript guy listening to him brag about the secrets in his notebook, but we see the guy calling someone later to say Wally won’t have the book for long.

Justice League Europe 19 coverJustice League Europe #19 – “Pushing the Button” – Keith Giffen, Gerard Jones/Bart Sears/Randy Elliott

Last issue, the JLE found themselves shunted to another world by the Extremists, a world ravaged by nuclear destruction. They discovered an amusement park (Wacky World) populated by robots who tried to force them to have fun. The robots ended up being destroyed, but the creator of Wacky World (“Uncle” Mitch Wacky) woke up from his cryo-chamber. Uncle Mitch is horrified to see his world in ruins and Silver Sorceress tries to comfort him. Back on Earth, the United Nations agree to surrender the planet to the Extremists to keep them from nuking the entire world, but Max Lord and J’onn J’onzz wonder if the Extremists will keep their word. InMitch's plan Wacky World, Uncle Mitch reactivates Carny’s robot head and learns that the nuclear holocaust actually wiped out everyone … including the Extremists. The Wacky World robots built robot versions of the Extremists and programmed them with the originals’ thoughts and desires, which explains why they now want to take over Earth. Mitch tells them has has a circuit breaker that can shut down the robotic Extremists, but it’s keyed to his brain waves so nobody else can use it. Silver Sorceress zaps them back to Earth using her psychic link with Blue Jay, but Uncle Mitch collapses on arrival. Seems he has some strain of influenza—which is an incurable disease in his world—and that’s is why he froze himself. Dr. Light treats him and the JLE take him Dreamslayer blown awayto confront the Extemists in their desert headquarters. After a brief fight, Uncle Mitch shows himself, freaking the robot Extremists out, and deactivates them. But Dreamslayer turns out not to be a robot and tells them he was thrown into another dimension by the nuclear devastation and made his back, only to find his teammates had been replaced by robots. Dreamslayer used them to re-enact the “fun” of the nuclear blackmail and now he’s pissed off that the fun is over. Before he can waste everyone, Crimson Fox absorbs his power and turns it back on him, blowing him away. Of course, it wasn’t really Crimson Fox but Silver Sorceress in disguise.